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Devlog
Context… and Consequences?
October 21, 2025
by
falkenbrew
1
So, manypuli just got a pretty interesting update — every character now has hidden context that shapes how they react. In theory, this means their responses should feel more natural and less random...
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Server’s Back from Vacation!
October 20, 2025
by
falkenbrew
Quick update — manypuli ’s backend went down for a bit because one of my domains expired while I was away for the week (oops...). Everything’s back online now and running smoothly again. I took...
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manypuli Just Got a Brain Upgrade
October 08, 2025
by
falkenbrew
1
A quick update on the current state of manypuli and what’s been happening behind the scenes: I was previously using multiple AI agents with ChatGPT to handle different aspects of the game, but that...
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Dev Update: Enhancing manypuli's Playability and Visuals
November 13, 2024
by
falkenbrew
#devlog
Hey everyone! Exciting updates have arrived for manypuli ! I’ve streamlined the deployment process, making it easier to push updates to you all. By automating the packaging and integrating it with t...
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manypuli is Live!
November 12, 2024
by
falkenbrew
#launch
After months of hard work, I’m excited to share that manypuli is now available on itch.io! This project has come a long way from its initial concept, evolving through each challenge and every breakt...
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