manypuli - A Game of Influence and Subtle Manipulation

Step into a world where words have power and actions carry consequences. manypuli invites you to explore the art of gentle persuasion and subtle influence as you navigate various scenarios, each one a mini-story that unfolds based on your choices. Set in a beautifully crafted world, where nostalgia meets modern storytelling, your only tool is what you say.

In manypuli, you’re not the hero wielding a sword, nor the mage casting spells; instead, you’re the quiet influencer, nudging events to unfold in your favor. Each scenario presents a unique task — help a child pick a flower, assist a couple in finding love, or guide someone past their stage fright. The world responds dynamically to your words, as NPCs react, adapt, and remember. What you say and how you say it can lead to wildly different outcomes, creating a story unique to your approach.

Behind the scenes, manypuli is powered by OpenAI, bringing depth and unpredictability to every interaction. Whether your goal is noble or mischievous, every word counts, as the smallest phrase can shape the outcome in surprising ways.

Features:

  • Immersive Writing-Based Gameplay: Guide your character through conversations where every word has weight.
  • Dynamic NPC Reactions: NPCs respond naturally, creating stories that shift and evolve with your choices.
  • Diverse Scenarios: From light-hearted moments to delicate decisions, each scene offers a fresh challenge.
  • Beautifully Illustrated Retro-Inspired Art: Each scenario is set against charming, vintage-style visuals that bring the world to life.
  • Powered by OpenAI: The world adapts to your words, ensuring a unique experience with every playthrough.

Are you ready to step into the world of manypuli and see just how far a little influence can go? Make your mark on this evolving narrative and experience the thrill of storytelling in a new way.


Developer's Note

manypuli has been a passion project of mine, and I've been working on it for several months now. The game has evolved significantly from its initial concept, becoming more complex and engaging with each iteration. One of the biggest challenges has been getting the AI to respond in a way that truly feels natural and consistent with the dynamic storylines. While manypuli is now a working experience, there are still occasional quirks and surprises where the AI might not behave as expected – part of the charm and challenge of working with this technology.

I may have overdone it with the number of tasks, and there's still quite a bit of fine-tuning required to balance everything. If you encounter any weird or funny stories, I'd love to hear about them! Feel free to copy and paste them in the comments – your feedback is incredibly valuable in helping me improve the experience.

As the game relies on the OpenAI API and requires a server to function, it does incur ongoing costs. If you enjoy manypuli and would like to support its continued development, any donations would be greatly appreciated. They help cover server and API expenses, making it possible for the game to stay online. If the operating costs become unsustainable, I may have to disable the game temporarily.

Thank you for exploring manypuli and for any support you can offer. Your feedback and encouragement keep this project alive, and I hope you enjoy the unique storytelling experience as much as I’ve enjoyed creating it!


Development log

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