Better in Magenta
Blood of the Undead » Devlog
I've added a whole bunch of improvements over the last few days.
- the UI now scales according to screen size (was a little awkward as I am using px in CSS)
- Ghouls can now be part of the opponents forces (male and female versions)
- Large skeleton monsters (Skelhor)
- Blood beings (Warbl)
- healers can be upgraded to superior, they clean out dead bodies
- projectiles are now visualized with images instead of rectangles
- switched all music to .ogg (mp3 could cause license issues)
- added sounds to the humans and skeletons, still a lot of sounds missing
- sound volume control
- fixed building placement
- fixed unit selection (click position should be more accurate)
- pixelated main screen, win screen + game over screen
- lots more, can't remember
Blood of the Undead
Oh holy Kakapo, please save us!
Status | In development |
Author | falkenbrew |
Genre | Strategy |
Tags | 2D, Pixel Art, Singleplayer, Turn-based Strategy |
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